Fill It Up!
A simple physics based game where you draw with the cursor to build guiding pipes and control the fall of the dirt to fill the holes around the work site.
Built for the October Book Club Jam 2025
I put probably about 10-12 hours total into this.
The theme of the location was inspired by the short story The Door In The Wall by H.G. Wells https://shortstoryproject.com/stories/the-door-in-the-wall/
This is my first game in many years, and the ones before it aren't that fancy either. This time I drew all of the sprites and background art and made the background music too! Both of those were made in under a few minutes, so yeah I promise I will do better on future project haha! The goal with it was to get familiar with Godot and its 2d physics after a break of a few years, as well as using it as a prototype of a potential puzzle game mechanic with the falling particles and controlling them.
10/28/25 Added basic Leaderboard to record fastest times. You have to play through all 6 levels without going back to the menu to have your time recorded. Have fun!

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